
A detailed Character Creation guide fully examining the best builds and what each perk does. Companion chapter detailing each companion character, where to acquire them and the pros/cons of each. Settlement Guide complete with how to set up and manage settlements, what perks are beneficial etc. Bobblehead locations, collectibles and full Trophy/Achievement guide. Information on Settlements and items for construction. All faction quests explained including the consequences of favoring one over the others. VATS And You!: Getting to know your PIPBOY. Combat details, SPECIAL explanation and general gameplay information. A start to finish walkthrough with every area in between covered. You can find a plethora of information including the following: Our guide will be a complete companion while you journey through the wilds of Fallout 4. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland. Two hundred years pass and you awake to a world ravaged by nuclear war. After surviving the blast, you are lowered into the Vault and enter cryosleep. You and your family sprint towards the Vault along with everyone else in the neighborhood just as a bomb explodes nearby. That is until alarms blare out, signalling a nuclear attack. Having just been accepted into Vault 111, you spend the morning with your family going about your daily routine. After that, simply leveling Endurance (for massive amounts of Health) and Agility (for Action Points) are your best bet. As far as pure power-gaming goes, Gun-Fu might come in handy in some situations. If you want to advance even further, however, what perks do you pick? Well, if you like settlement building, consider boosting Charisma to rank six and buying two ranks of Local Leader and two ranks in Cap Collector.
The latter two will require a perk spent in Charisma Training and Endurance Training, respectively. By and large the best perks have been picked but to flesh out the build until level sixty - and beyond - consider grabbing Bloody Mess, Lone Wanderer and Life Giver. The suggested build above will get you over level fifty, which everybody who follows this guide, scours the Commonwealth, and starts out early with Idiot Savant should easily attain with no grinding. Perception is not treated this way simply due to the assumption that you’ll find the Perception Bobblehead early in the game. If not, save the perks you’ve earned at this level until you’ve obtained the required Bobblehead to boost your SPECIAL attribute and hence pick the marked perk. Perk-picks with an * assume you’ve obtained the Bobblehead required to buy ranks in that perk.